Greetings,
Little Black Dress Productions dedicated their holiday time to family and friends (and other school assignments due right after the break), so there is very little to report on for Explosive Dawn.
I have finally designed the biggest, baddest enemy, and the AI for it, as well as the other enemies, is in the works. Some art for the enemy was made as well as the animations for spawning. That's pretty much all the progress at this point. We all rested and took advantage of our long break.
We hope everyone out there had a great Thanksgiving! We're ready to get back to school and get right back to work tomorrow, starting off with a nice planning meeting. I'm looking forward to it. See you at the end of Week 13, the last week before the dreaded Week 14, the week of the First Playable Milestone. Peace!
Sincerely,
Alicia.
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