Sunday, January 30, 2011

[Explosive Dawn] Spring, Week 3 - A Variety of Progress

Greetings,

It is the end of Week 3, and we've got some random bits of progress happening. There has been progress made in making the ink trails look better and more brush-like by using a brush texture. Again, I will post screenshots of this once the game is in a more complete state. The engine is getting into a better state day by day as progress is made in refactoring.

The art assets are not yet in. Today, I resized them so that they would fit in, so those should be in very soon. I spent yesterday finishing up the sound effects for the game. Those are currently in, and we're looking forward to tweaking and testing them out in playtesting.

We have a meeting with our professor scheduled for late tonight. I'm sure we'll have a lot more definite plans of action and ideas for what we'll be doing next afterwards. I will talk about the results of this at the end of Week 4. See you then! Peace.

Sincerely,
Alicia Yeargin.

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