Saturday, December 11, 2010

[Explosive Dawn] Fall, Week 14 - First Playable

Greetings,

Little Black Dress Productions is a proud and exhausted bunch. We submitted the First Playable of our build at ten o'clock Friday night. We feel confident about the state of the game. Here are screenshots of Explosive Dawn at First Playable:







This semester has been crazy, and it's weird now that it's basically over. All we've left is our own final exams and projects for other classes. We do not have any dev work planned for over the break. However, I will be creating new art assets for the game as we are going to try out a new art style to try to push the game in a more innovative, interesting direction. The style we're going to go for is a more artistic style inspired by calligraphy.

Concept of Game Space/Play Field

Player Ship and Bullet

Rough Enemy Designs


So, for the duration of Christmas break (from the end of next week until January 9th), there will not be weekly updates as there won't be significant progress on the game. I will post whenever I create assets that are worth showing off. Until then, have a great holiday and a happy new year. Peace.

Sincerely,
Alicia.

No comments:

Post a Comment